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Tech och digital utveckling

Capital of Tech: What can we learn from the gaming community?

More people than ever before work in the gaming industry, some 8,500 employees across Sweden’s 939 companies today make up the EUR 3.1 billion sector. In just a year revenue and talent have increased by 13% and 6% respectively with both set to continue growing. What does this success for the Swedish gaming industry mean? Can we use it as a catalyst for more tech and innovation? And how does it manage to attract talent while other sectors struggle?

Through our unique platform, Capital of Tech, we will explore these questions and more during an exclusive dinner leading up to Dreamhack. Key voices from the industry will discuss what we can do to strengthen the sector and how its development will be crucial to level up Stockholm.

Speakers

Andreas Jernberg, VD/Managing Director, Dreamhack
Stefanía Guðrún Halldórsdóttir, CEO, Avalanche Studios
Eva Ryott, VP Head of Core Gameplay of Candy Crush Saga, King

This event is by invitation only.

In partnership with

Capital of Tech

How did Stockholm become a unicorn factory – and what will it take to continue growing? Through our initiative ”Capital of Tech”, we explore this question and more.

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